Top-Down Combat Mech Simulation Game that is served with a blast of Action and a sprinkle of Strategy.
Inspired by Desert Strike and Battle Tech.
The game is developed in association with the HomeTeam GameDev Community and I was the Team Lead.
Turn Based Strategy Game Inspired by Advance Wars...
...and Into the Breach. Play this web game with your friends and family on the same screen. Also, he game is mobile-friendly!
The game is developed in association with the HomeTeam GameDev Community and I was the Team Lead.
2D Side Scroller featuring Miles and Marbles. This game is developed for Epiphany's Developers Game Jam 2020 and won 1st Prize!
A little sad story game of a kitten with a puppy.
Team Gryffindors - Murk Bhutto, Arisha Khan, Murk Bhutto and me.
Color Trick Game available on Play Store
Same Color, Same Word means GREEN.
Otherwise, it means RED.
Now, with redesigned UI, improved gameplay, better sounds and 2 new modes: Pop and Slide.
Raycaster JS game inspired by Doom.
You went into some mysterious chambers to get your hands on the Mystus Treasure.
The game is developed in association with the HomeTeam GameDev Community and I was the Team Lead.
Orbital Tower Defense Game
Save Mars from the Alien Invasion by constructing Orbital Array with units called Antons.
The game is Real Time Strategy and there will be 10 waves of Aliens.
2D Top Down Split Screen Action RPG
...in which the players are stuck in the dungeon. Now, you have to find a way out.
The game is developed in association with the HomeTeam GameDev Community and I was the Team Lead.
Manual Tower Defense Game
...where the player have to flip all the levers and defend them from the bots by clicking on them (yeah, no towers).
Each lever will empower the player: New Visuals, New Area, New Ability.
This game is made for Ludum Dare 45 with theme: Start with Nothing.
(This timeline only covers my history with programming and game engines that I used. Infact, it also misses a lot of that too. For example, I learned and/or tried OpenGL, Python and SFML as well.)
1-man Indie Game Studio at this moment where I make indie games and just enjoy the process of making games.
Contributions to GameDev and Programming:
C++ Programming Series
Articles Outside
Colerr on Play Store
HomeTeam GameDev (HTGD) is a community where members make games together as a team and without any kind of stress
or crunch.
The community have friendly collaborators and experienced mentors that help finish bigger projects on time.
HTGD have made more than 100 games over the past 5 years.
We make original games and everyone can pitch a game idea to start a new game project.
I joined HTGD Community on Febuary 2019 and ever since then, I have contributed to 9 games (led 2 of them).
My experience with HTGD Community is so positive.
Not only I learned new skills but it also gave me confidence to make even better games.
Drag'n'Drop your Cards and Fight back your B'n'W Nethercard Kingdom! I worked on the smooth Card Draw Movements, the World Map, some deck builder UI improvements and Ocean Of Strength credits music. Hmm, also some animations, transitions, effects and bugs fixes. :D
2D Side-Scroller Turn-Based Shooting game. I made 2 cactus sprites, implemented character selection tints and realigned the game graphics to look nicer on large screens.
A Dark Experience where you face your 3 Evil Selves and 'exit your shadow'. I made the Player Sprite with all its animations, Vignette effect and Attack sound.
Tower Defense/Light RTS Game. You gather resources and built towers to defend yourself against aliens. I made the Mage Tower, did some UI work and lots of physics experiments.
2D Top Down Action RPG + Coop Single Screen Multiplayer. It's time for some mage action! I made 2 Boss Battles with team help, some UI work and bug fixes.
Split Screen Racing Game that reminds me of the good old days when I used to play NFS II SE. I made and implemented the audio, and did some camera work.
Very relaxing and joyful experience. I did work on UI in this game. Also, my first Gamkedo game!